![]() Uses advanced X-Plane features such as 3D spill lights. ![]() Baked-in, ray-traced night illumination on the airport terminal building.Baked-in, ray-traced ambient occlusion on all major buildings.Never-before-done, hand-placed pavement seams covering the entire airport apron, runway and taxiways.True-to-life pavement, not repetitive textures.1 cm/pixel custom ground detail/markings.10 cm/pixel aerial ortho imagery covering the entire airport (approx.Additionally, the scenery is compatible with the AutoGate plug-in, adding animated jet bridges and marshallers at all gates, as well as with the HD Mesh Scenery by Andras Fabian. Baked night illumination and ambient occlusion as well as HDR lighting complete the visual impression, while static aircraft, road traffic and both animated and static apron vehicles create a lively area. The developer made sure to use non-repetitive textures. This model of the Southwest Florida Intl Airport for X-Plane 10 offers a highly detailed reproduction of the real airport thanks to its 10cm/pixel aerial image and 1cm/pixel ground layout. For example, in 2005 a new terminal building was opened after the old one had exceeded its capacity by factor 2. Since then, the airport has been expanded several times. At the same time the runway was expanded from 8,400 ft to 12,000 ft. The first plans for building this airport date back to 1973 ten years later it opened as “Southwest Florida Regional Airport”. The Airport Southwest Florida International is located on the south-western coast of Florida and is the second busiest single-runway airport in the U.S. Airport Southwest Florida International XP
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